Build Game UI Without the Pain: Gum Layout Tool for .NET | .NET Game Development

Microsoft Developer
AI summary

This tutorial introduces Gum, an open-source visual UI layout tool for .NET game development that works with MonoGame, FlatRedBall, raylib, and Skia-based frameworks. Vic walks through building a Cookie Clicker-style game live, demonstrating the Gum editor workflow, resolution-independent layout techniques, Wrap and Clip containers, and how to wire up UI elements in MonoGame code. The video is ideal for .NET developers who want to create professional game UIs without building layouts from scratch.