DevelopersTV

Ray Tracing in One Weekend - in Rust (Part 1)

David Beazley — Sep 2, 2025 — tutorial

Why watch

A live coding tutorial where David Beazley walks through the first six chapters of "Ray Tracing in One Weekend" implemented in Rust. Covers Rust fundamentals like struct definitions, traits, operator overloading, and lifetime patterns while building a basic ray tracer. Ideal for developers learning Rust who want hands-on practice with core language concepts.