Architecting Spatial Content on Android XR with Unity
Android Developers — Oct 29, 2026 — talk — 334 views · 5 likes
Why watch
This session from Android Dev Summit 2026 teaches developers how to build persistent AR/XR experiences on Android XR using Unity. It covers the Spatial Entities framework for anchoring digital content to physical surfaces, Cloud Anchors for syncing placed content across sessions and users, and Geospatial APIs for location-aware experiences tied to real-world geographic coordinates. Ideal for mobile developers and Unity engineers building next-generation context-aware AR applications.