Your path to Meta VR Glasses: a complete guide for Unity and Unreal developers
Meta Developers — Oct 1, 2026 — talk
Why watch
A comprehensive guide for building VR applications on Meta VR Glasses using Unity or Unreal Engine. Covers hand and gaze interaction patterns, designing for extended field of view, achieving performance targets, and testing without hardware via XR Sim. Includes coverage of Hand Tracking API, Eye Tracking API, Building Blocks, Unity MCP, and Meta XR Operator tools. Ideal for developers looking to create native VR experiences for Meta's mixed reality platform.