Getting Started with Git for Game Dev | Quest to Compile

Microsoft Developer
AI summary

A practical introduction to Git version control specifically tailored for game development, addressing the unique challenges of managing binary assets like textures, audio, and 3D models. Covers Git LFS setup for Godot projects, file locking for artists, and terminal basics including branching and conflict resolution. Ideal for game developers new to Git who work with Unity, Godot, or other game engines.